Labs · equipment · collaboration

Space to experiment.

Our laboratories connect teaching, research and student work. They provide facilities for computer graphics, game design, user testing and virtual reality.

3main GRAFIT laboratory areas
14thfloor of Building A for ggLab and UXLab
1shared path from idea to prototype

Choose your facilities

From observing people to building virtual worlds.

The laboratories overlap. A project may start with a UXLab design, continue as a ggLab prototype and finish with validation in VR.

01 · Graphics and game design

ggLab

Computer graphics, game design, generative art, unconventional interfaces and student prototypes. Home to Graphic Evenings, game projects and experimental equipment.

Enter ggLab →

02 · User Experience

UXLab

User research and testing of applications, websites, services and emerging forms of interaction with real users.

Explore UXLab →

03 · Virtual reality

VR Lab

Specialised teaching, VR headsets and project support ranging from interaction and 3D scenes to simulations and visualisation.

Explore VR Lab →

04 · Partner laboratory

SAGElab

A joint CESNET and FIT CTU facility for large-scale visualisation, remote collaboration and networked culture.

Visit SAGElab ↗

How to start

A project, a question or curiosity is enough.

The labs are open to students, researchers and industry partners. The fastest route is through the contact person at the relevant laboratory.

1

Choose a topic

Graphics and games, UX, VR or a combination of several areas.

2

Describe the idea

Briefly tell us what you are building, for whom and how far along it is.

3

Arrange support

A consultation, user study, equipment loan or collaboration.

4

Validate the result

Show the prototype to users, the community or at a student event.

Not sure where to go?

Start with the GRAFIT community.

Discord is the fastest way to find someone working on a related topic, arrange a consultation and identify suitable equipment.