
GEXPO 2026
Student projects, games, VR and final-year work, including a guest contribution from Bohemia Interactive.
Graphics Expo presents student projects at the intersection of computer graphics, game development, VR and final-year work. Choose an edition to explore its programme, showcases and photo gallery.

One showcase, multiple editions and an expanding space for student work.
Each edition has its own programme, videos, photographs and context. The original edition pages remain available; this directory brings their entry point and presentation together.

Student projects, games, VR and final-year work, including a guest contribution from Bohemia Interactive.

The first edition of the shared showcase of student games, VR, visualisations and other graphics projects.
Student games, game prototypes and experiments with interactive worlds.
Virtual reality, visualisation, modelling and game-engine workflows.
Bachelor's and master's work presented in a shared public showcase.